Daily drills

Short drills, a few minutes each, for the things that should become automatic. Your best scores stay on this device.

Coordinates: find the square

Thirty seconds: find as many squares as you can, with no letters or numbers on the board.

Sit behind

Not tried yet

  • Files are letters, a to h, from White's left. Ranks are numbers, 1 to 8, from White's side.
  • Say the file first, then the rank: e4 is the e-file, fourth rank.
  • Light on right: the near right-hand corner is always a light square.

Coordinates: name the square

The reverse: a square lights up, and you type its name. Thirty seconds.

Sit behind

Not tried yet

  • Files are letters, a to h, from White's left. Ranks are numbers, 1 to 8, from White's side.
  • Say the file first, then the rank: e4 is the e-file, fourth rank.
  • Light on right: the near right-hand corner is always a light square.

Pieces: where can it go?

A piece on a random square. Tap every square it can move to, then the next one. Five positions.

Not tried yet

Safety: is this move safe?

Before every move, ask: can they win something, or mate me, straight after it? Judge ten moves.

Not tried yet

Safety: spot the loose piece

Loose pieces drop off: a piece nothing defends is the first target for a fork. Tap every one, on both sides. Five positions.

Not tried yet

Basic mates against the clock

Mate the lone king from a random start. Your score is the moves you have left over.

Mate with

Not tried yet

Puzzles by theme

Ten puzzles at a time on one idea: mate in one, back-rank mates, hanging pieces, forks, pins, skewers and discovered attacks. Start the puzzles.