Calculate
Work a plan through, step by step, to the end before you commit to it.
Why it matters
A plan that looks good for two steps can fail on the third. Counting the sequence to the end, as a chess player counts captures, turns a hopeful plan into a known one, and shows the step where it breaks. Where the later steps cannot be foreseen, commit in stages and count again as you learn.
The question to ask
If I do this, then what, and then what, until it settles?
At work
Before agreeing a delivery date, walk through each hand-off: who does what, what it waits for, and the step most likely to slip.
In study
In a maths or science problem, write each step and check it before the next, instead of jumping to the answer you expect.
Lessons
Shown and practised in chess: Piece values and good trades, Checkmate, stalemate and other draws, Checks, captures and threats, Back-rank mate, The fork, The pin, The skewer, The discovered attack.
Practise it in a game, about five minutes against bots: the Nim lab.
Use it in a work case, a short story of linked decisions: The rushed website, The café's coffee beans.
New to chess? The examples here use it. Play your first moves (five minutes), then learn chess from the beginning, one short lesson at a time.
Practise and review
Questions from every lesson above, in mixed order. You do not need to finish a lesson first.
- Your level
- Not started
- In the games
- Not started
- Due for review
- 0
No tries yet.