Labs

Short exercises against the computer, each built around one idea from game theory or decision-making: when to trust, when to be unpredictable, how not to overpay, how to work back from a goal, how to test an idea, where a deal lies, how to weigh what you see, how wording sways a choice, what a rule rewards, and how a group should estimate. Each takes about five minutes and ends with a debrief of what happened and why. Points only, never money.